Thursday, June 26, 2014

Volume 3, Part 1: The City of Gold (not Xol Akmul)

(Okay, time for the next chapter in Agnes' tale of adventure! Avast!)

 
 


The trip back to Puerto Mico was, for the most part, uneventful. The first thing we did was stop over in Scrimshaw's tavern to celebrate Subodai's promotion. He put the plume in his hat and we got some decent clothes to match. He was looking a lot like a warrior. ^_^



We then went back to Puetro Mico and found that, once again, someone had usurped the position. My sigh was clearly audible. "Let's just go talk to the majordomo and see if he can handle this," I said. "And let's never come back here again - every time I come back, the governor gets usurped."


Sure enough, he confirmed that the treaty had been signed and delivered to Captain Avery without a hitch. I was pleased. I was also pleased that, despite the whole fact that helped incite rebellion in his homeland, he was willing to reward me for it. (I think he was getting tired of the constant turnover in his master's position as well. Or maybe it was when he asked me the question "You expect to get paid?" after listing all the atrocities we caused, I took out my blades and sharpened them on each other, smiled creepily, and said in a deep voice - YES. 6_^)

Then he mentioned that someone had given a letter addressed to me. He read it aloud, which really burned my biscuit, but luckily it wasn't something I would regret - it was from One-Eyed Jack and he told me I was in danger because of a map. I would meet him in Scrimshaw's tavern. I had to find out what was going on. The majordomo was right - I did lead an interesting life.

 


Sadly, when I got to the tavern, One-Eyed wasn't there, but a rat barkeep told me that he was kidnapped and taken into the city. Blind Mew came through for me again, pointing out where the scum had taken him.

 


I entered some more sewers and located the scum. They immediately focused on me, trying to kill me, but my crew helped protect me from their attacks and I slipped into the shadows to avoid the attackers. (Yep, in this battle, most of the enemies will target your main character.)



 "You're welcome," I told Jack with a smile. "Now, about this map... I don't have such a thing."

"Oh, I see," said Jack, rubbing his chin. "Captain Avery said you had it."

I narrowed my eyes. "Looks like me and Captain Avery are going to have a long talk."


(I had a cool screenshot of Agnes glaring at Avery, but when I tried to switch realms to get a good camera angle shot [because someone was standing in Agne's personal space and ruining the shot] the game assumed I had hit the X button and went straight into dialogue. *headdesk*)

"Avery, we need to talk," I interrupted his praising. "Why did you tell everyone I had a map which I do not have. That's a lie."

"Map?" laughed Avery a bit nervously. "What map?" I slowly withdrew one of my daggers and licked it, and he grew a tad pale - he may be the head of Skull Island and attacking him was tantamount to suicide, but he had no right to deny me information. (I wasn't going to harm him and was actually surprised that the threat worked! I made a vow never to threaten Avery again, he was too kind to me and all and I didn't want to destroy any good rapport we had over a trivial thing.)

"Captain, I have been inciting a revolution in Monquista," I said in a sharp whisper. "I have seen horrors beyond imagining. I even wore a freaking monkey mask! Now you tell me what you know, or I may have to do something I will regret for the rest of my life."

"Yar, that be our Captain," laughed Ratbeard. "Don't let the higher-ups push you around like a pawn!"

"Oh... that map," mumbled Avery. I put my dagger away, he was willing to talk. "You must pardon the deception, but you must understand, I thought you were dead or rotting in some Monquistan prison!"

I narrowed my eyes coldly. "THANK YOU FOR HAVING SUCH FAITH IN ME."

"Very well," said Avery, gripping his hands. I knew he was learning who he was dealing with. I didn't want power, I just wanted answers. "I guess it's high time you learned a bit about this map and why every pirate is after you for it..."

 

The tale he wove made me gasp in shock - I recalled the ghosts of my parents in that crystal cave in the Isle of Doom telling me to look for what the tale was about - El Dorado, the legendary city of gold, a mighty myth told amongst pirates deep in the night when they were nursing their Yum in the taverns. Avery told me that only one had gotten to that place, Marco Pollo the legendary explorer. Out of fear for the city being found, he took the map to the Stormgate to El Dorado and tore it into seven pieces, hiding them all over the Spiral... and I had been so blind as to not notice the markings on that piece of sailcloth that had been wrapped around the chalice in Gunn's treasure we had brought back, which was later given as an offering for a treaty to the Governor of Puerto Mico! I slapped myself interally for not noticing it earlier. No wonder he told everyone I had the map to El Dorado - I had one of the seven pieces of it in my hands for a brief time!

Some pirate I was!



Avery then offered to 'cut me in on the deal', so to speak. I nodded. "I apologize for threatening you, Captain, but I just wanted to know what was going on. I only wish you hadn't spread that rumor, but you were right - technically I did have a piece of the map, if only briefly. Just give it to me and I'll assemble the other pieces for you and find El Dorado." To be honest, I also wanted to make my parents smile from the hereafter, and if they told me to hunt down the city from beyond the grave...

"Excellent," said Avery. "Now let's just..." He gasped. "THE MAP! FIN!!!!"

I face-palmed. "You hired that jerk again, didn't you? Will you ever learn?"

"I should have remembered not to trust that shark!" groaned Avery. "We have no choice, we need to find that map before someone else gets it!"

"I think I know who we can grill for information, sir," I said, half-smirking. "Good day."

 


I took my ship out and blasted Cutthroat ships into submission until one of the ship sharks coughed up the map to their hideout in the Tradewinds Skyway. We beat up the sharks until they directed us to the Vortex near the Presidio...



And there my eyes grew cold as I saw Fin talking with those fiends from the Armada. They immediately spotted me as I leapt onto their ship.

"You again," snarled the shark. "You never learn do you. I have some new friends, and they don't like you."

"No," I hissed between my teeth, whipping my daggers out. "You never learn, fish breath. And neither does Avery if he keeps bringing you on. He may forgive you, but I don't. En grade!"



Despite the clockwork backup, we managed to win.


"You know what?" I interrupted, kicking him in the side of the head and sending him to the dock face-down. "I don't wanna hear it. I'll make sure Mordekai gags you tightly when he drags you to the brig like the scum you are." (Interestingly enough, I get the Best Chum badge for this win AND unlock Fin Dorsal as a Crown Shop companion. Yeah, you can actually buy Fin Dorsal as a Companion. I'm not joking! :p)



One of the clockworks started babbling. "We do not... tire. We do not... sleep. That map will be... your doom..."

"As for you," I said, ripping off his head and chucking it into the vortex. "**** you."

Ratbeard guffawed at my salty language. "They may not tire, but they do die."

"Let's get the map piece and be done with it," I said.


The map was in a strongbox on the upper deck.  We puzzled over it a bit but I put it in my rucksack. "We can puzzle over it until Perdition, but it won't help us. It's the lower-right corner of the map. Avery needs to know about the situation with Fin."

The trip back to Avery's court was just a warp away. Thank goodness for Life Fountains!


"Fin was selling that map piece to the Armada," I said bluntly. The reaction was adverse, Avery grew very white as a sheet.

"Brimstone's biscuits!" he cried in horror. "If that's the case, we're all in danger! You did tell me you had been captured by the Armada, right?"

"Yes, their Spymaster, Deacon, but other than that, I have no clue," I said.

"You honestly need to research your enemies, Agnes," he scolded.

 

He gave us a long detailed history of the Armada's origins - years before I was born there was a vicious war between the frozen world of Polaris and the other major powers of the Spiral. It was a stalemate until one genius from Valencia was inspired by the Gearheads created in Marleybone and created an army of clockwork humanoids which were well-trained in combat.

These clockworks were powerful - unlike normal people, they had no need to eat, sleep, go to the bathroom or bathe. Without the need to satisfy their needs, they could focus on nothing else but doing their commands, and thus the usual methods of dealing with an army, cutting off their supplies, failed because they HAD no need for supplies - they just marched tirelessly until they destroyed their foes, who COULD be denied food and water and be too weak to fight these unerring enemies!

Valenica immediately replaced all their normal soldiers with these creatures and soon they turned the tide and brought down Polaris with these tactics. Sadly, peace came at a cost - the Clockworks soon threw a coup and the one who invented them was cut down, realizing too late that he made a mistake - when your invincible creations turn on you, you're screwed.

The coup was led by Kane, the first clockwork, and Kane improved himself until he was the strongest clockwork in the Spiral. He formed the Armada government and created a set of elite clockworks - Deacon was just one of Kane's elite lackeys.

"They were excavating the ruins in the Isle of Doom," I muttered. "And if they were dealing with Fin for the map piece... they want to find El Dorado!"

Avery was sweating profusely. "This is worse than I imagined! If the Armada claim El Dorado... I've heard rumors of it having power that could make any who claim it an unstoppable army!"

"Then there is no stopping them, we are all doomed," I said. "The Armada will crush everyone and forcibly annex them to their empire, and nobody will be strong enough to stop them! Captain, my parents spoke to me in the Isle of Doom and told me to find El Dorado. I bet that's why Deacon captured me, not only because I was opposing them, but because they knew I had some knowledge about the map and were taking me to Valencia to torture me until I coughed up the information!"

I got a cold glare.

"My parents spoke to me then, their spirits spoke to me... because I was destined to stop the Armada from finding El Dorado, even if I have to disassemble Kane himself."

"Very well," said Avery. "That is the attitude I need from you, because you're going to have to go into the lion's den itself - one of the pieces of the map is said to be in Valencia because that is where Marco Pollo lived most of his life when he wasn't at sky."

I got a dark shiver down the spine - I was going to have to go into enemy territory. "I'll do it."

{To be continued... because my Internet crashed as I was writing this and I don't want to take any more chances}

Volume 2, Part 2: It's On Like Donkey Kong!


(Trying to get these updates out as fast as I can! I need to catch up to where Agnes is now.)

We reached La Mancha in due time and found it a pit of spiders and scorpions. Once we reached the keep, we met a monkey monk and a.. donkey?

"Pancho!" cried the donkey, who was wearing armor and holding a lance and shield. "We must prepare for the great Giant Invasion! Their wicked spinning blades will not raze my castle!"

"Man, two cartons short of a six-pack," said Bonnie Anne. "We're looking for the Paw ourselves."

"Please turn back!" warned Pancho. "That relic is cursed! Let me tell the sad tale of my master..."



(I had to cut-and-paste this from a video because the puppet show didn't load properly and I couldn't replay it because I had accidently clicked past it and it didn't register. Dang!)

The tale of the Paw was interesting - it used to be an actual hand of a Monquistan saint called Saint Bonzo, who was executed thrice but came back twice. However, one of his hands was affixed to a scepter and granted the power to give any Monquistan who held it three wishes... but if they were evil in some way, the wishes would backfire in horrible ways.

Monkey Hotay had found the Paw to give to his former master, but he grew greedy and used the paw to make two wishes - first he wished for a million bananas to slack his hunger, and then he wished to become a noble called Don Quihote. Sadly, the wishes backfired - he got his horde of million bananas, but instead of being a Don Qui, he became a Donkey and the transformation drove him insane, attacking windmills because he thought they were giants.

The first wish backfired because the bananas were spotted by passing captains and they related this to the nobles, causing them to invade La Mancha and destroy it. The Paw was lost in the scuffle.



"Bah," I said. "They don't call me Clever Agnes for nothing. We'll find that paw."

Pancho sighed. "I guess I cannot stop you, but if you do find it, can you please let my Master make his final wish before you take it to whoever asked you for it? I know you don't want it because you are not from this world and thus it will not work for you."

I agreed to this and he directed me to a monk in St. Bonobo's Abbey who had been a part of that horrible invasion long ago, Antonio De Miranda, who told us that we could find a text of the battle in the Holy Library in Monquista City.

"Great blazes!" cried Ratbeard in rage. "We're fugitive! If we go back there they'll skin us alive!"

"Well, I'm sure they won't agree to help, considering they tried to have us killed and declared us enemies of the land," I said. "But I think we can find a way in."

"Yes," said Antonio. "There are many ancient tunnels under the city and I know there is one that leads to the interior of the library. If you can get inside, I will send word to my colleague to help you."

 


I was right on my mark - there was an entrance to the tunnels just a few fathoms away from the city. We got inside but found that gates barred the way. We found levers to open the gates...

 
 


But they were not easy to reach - the first had hordes of bloodbats swarming around it; the second had an evil spider king and its minions, and the third was guarded by rogue Monquistan bandits.

(Didn't show the fights, but one thing to note - if you try to kill off the other spiders in the spider fight, forget it; the Long Legs which you have to kill to end the fight will keep casting Uber Refresh to heal the other spiders every turn.)

Oh Bonnie, you find a way to make even a crisis light-hearted. ^_^
 



We eventually got into the library and were met by a librarian who gave us monkey masks to hide our faces so the people wouldn't get suspicious. I didn't like looking like a man-ape, but it was this or kill off the entire Monquistan army, which was suicide and would make our quest much harder. So we traded texts until we got the book we needed, the diary of St. Jonas, which told us what we needed to know - the Paw's last owners were three brothers who had been stranded in Diablo Cut.

 


That was fine with me as we needed to go there anyways to collect Blood Flowers for Subodai's ritual. One word of warning if you are harvesting Blood Flowers yourself - stay away from the spider pit. Oh yeah, and ignore the warning in the beginning...


You only need to worry if you get attacked by vines. ;)

(The big plant in the ship's hold is not too difficult to fight - you only need to destroy the big flower [which has a name that I can't pronounce] to win the battle. Don't ignore the vines totally, they can do a lot of damage if you let them - I'm grateful I gave Repel Boarders to Sarah.)


"I doubt that, Ratbeard, have faith," I said, smiling. "I doubt the vines ate it. Let's check around the outside and see if we can't find another cave."

 
 

Luckily, Ol' Scratch came through for me again by animating a skeleton which we grilled for information. He directed us to a cave deeper into the Cut.

 

We found a plaque that told the sad tale of the brothers who had used the Paw and told us to find three keys. Sadly, the way to the main door was broken so we had to take the long way around, which was fine as we need to locate those keys first.



The Dead held one key - we defeated undead monkeys until their leader, the undead brother called Martina, appeared and attacked us. We tore him apart and got the first key.



The Deep held another key - we had to dive under some water and fight a terrible monster that glowed with marine luminescence. Me and Sarah made quick work of it.

 
 
 


Finally, we found the demons and lured them to us by destroying the mushrooms in the area. The second brother, who was a demon, tried to warn us away but we were not to be denied and we drove him off after destroying his minions.

 


We ended up fight the two brothers again after we blasted a hole through a stone wall that led to the main door by another path. They were weakened, though, and we defeated them handily. Then we reached the door and unlocked it with the keys.

(Be careful - the demon brother uses Jabu's Breath.)

 



I was not expecting what went on next - it seemed like something from some adventure from Texas Domes, a swashbuckling character my dad made up when he told me bedtime stories who I aspired to be like when I grew up. I shook my head and laughed.

"If you're trying to make us choose poorly, you did a bad job," I remarked, pointing to the artifact in the center of the room, a golden scepter with a shriveled monkey hand on it which wore a big gaudy ring. "Next time, make sure the fakes have actual hands on them."

He shook his head and sighed. "Oh well, I tried. Ahem, you have chosen... wisely."

I grabbed the Monkey's Paw. "Let's get out of this place, we have a promise to keep."




Sure enough, first thing I did was warp home, use the Transportal to St. Bonobo's and sail to La Mancha. I could have just warped to the life fountain and saved myself the gold, but I had a lot of stuff to sell at the bazaar.



I also let Subodai do his ritual in Vadima's shrine. His ancestor tasked him with defeating El Cid, one of the meanest brigands in Monquista, and using his war banner to make the Plume. (Actually did this as soon as I got the Blood Flowers but I didn't want to break up the story flow.)

 

Sure enough, I had expected Pancho's desire to get his master back to normal to be thwarted by Donkey Hotay's stomach. Oh well, not my problem anymore. I was sort of grateful I couldn't use the Paw, it was too tempting to make a wish, and when you are tempted to wish, you know Murphy's Law is gonna spank you badly. :p



Eleanor was very pleased when I handed over the Paw. "I just hope you don't use it for anything othe than to show off to the nobles," I said.

"Do not worry, I am well capable of resisting the temptation of the Paw," laughed Eleanor. "Now we can strike a blow against the Tyranny of the Crown!"

"And also, I heard that a million bananas have appeared in La Mancha," said Gortez. "This will clearly draw every Monquistan from all over the Spiral and we will be able to hire a powerful force of mercenaries to aid our cause."

"Good thing Donkey Kong screwed up," I laughed. Serendipity was smiling on us all. "So... we..."

"Yes, the treaty," said Eleanor. "I have already signed it and put the mark of my coat of arms on it. When you return to Skull Island, present it to the Governor of Puerto Mico and he will have no choice but to approve the treaty and open up trade with Skull Island."

"Thanks," I said. "We're going off to celebrate and get this last thing sorted out!"


And by celebrating, I meant side-tracking to help Subodai destroy El Cid and tearing a piece of the war banner for Subodai's plume. Now we could celebrate! ^_^


(Yeeeeah, Monquista is disappointingly small for a world when compared to Skull Island. We haven't even explored the skyways of this place fully and we're already heading towards a new world! Most of the storyline is wrapped up in two short dungeons. Oh well, the next world is going to be bigger!)

(And if you believe THAT, I have some swampland in Krokotopia to sell you. Yep, the next world is actually SMALLER, but we'll get to that in the next volume... Check in soon, unless I get lazy and play more Pirate101 and get Agnes to Mooshu before then. ;) )